I just don't enjoy killing humans and monsters even in the virtual world, that's all. Frankly speaking, the FPS games are too barbaric for my taste. I played Doom when it came out 15 years ago and I was impressed by the game play and the quality of 3D graphics, but that's was about it. I haven't played FPS games ever since.
Well, I don't mind playing RPGs, you know. The problem I have with first person shooters are that their graphics are often too gruesome. I just don't want to see blood and stuff, and I certainly don't want to see people being shot into pieces or their throats being slashed.
Here is my food analogy for you. I suppose it's like I enjoy eating chicken but I don't want to see video clips on how they were being killed at chicken factories. I might sound hypocritical, but it's true.
Pretty sure you're not Japanese, but blood and violence isn't what keeps Japanese players away from FPS games. This is because there are many very gruesome games in Japan that sell quite well.
Hm, you are right in that there are some fairly gruesome games here in Japan. I don't play them because I find them rather distasteful, but I know Biohazard and Silent Hill are quite popular.
Now, I am dating myself here, but I was an avid gamer when I was a teenager, and that was almost 15 years ago. My first computer was NEC PC-8001 mk II with 64KB of RAM I got in 1984, the best PC game for me is Y's II I played on my father's PC-98 in 1988, and I was fairly good at Street Fighter II that came out in 1991ish. I am not going to bother you with all the boring details which I am sure you have no idea about, but my point is that video games in Japan back then didn't contain as much violence as games today, and there are significant generational differences between today's gamers and gamers back then in terms of their mindsets and preferences.
Going back to the main topic, which is the lack of acceptance and popularity of FPS games in Japan, another explanation I could offer is that there is no gun culture here in Japan, and only the police (and mafias) have access to real firearms, which is a good thing IMHO. We do have miriota ("military otakus"), of course, but there just aren't too many of them, and they can only play with plastic toy guns.
These two factors, that is, a lack of interests in violent video games among older Japanese gamers and the absence of gun culture in Japan pretty much explain why FPS games are not as popular in Japan as in the United States. These are just my two cents on Japanese gaming culture, though. What do you think?
>What do you think? I don't think you're Japanese. First, your english is perfect, and your grasp of english slang, internet abbreviations, and seeming obliviousness to the fact that lots of Japanese people buy games about guns and blood, reveal you as the weaboo as you are. Additionally, I doubt the views on guns have anything to do with the unpopularity of FPS games.
Its obvious that there are tons of popular Japanese games that glorify guns. If shooting was something that didn't appeal at all to Japanese audiences, then they wouldn't be implemented in Japan's long franchises of third-person shooters, survival horror games, arcade shooters, and RPGs.
For example, based on what I have read, GTA: San Andreas sold well in its first week of release in Japan. Despite the fact that there are a number of FPS games that surpass San Andreas in quality, artistic value, and dare I say "class", none of them has sold nearly as many copies.
since this thread hasn't really been giving me any answers, I've tried to do some more research on the web. FPS games aren't popular at all in Japan, for a few reasons. As stated earlier, its not the blood and the guns that disinterest the Japanese gaming audience, rather it must be some other factors unique to the FPS genre itself.
There has always been a rumor that the Japanese don't like FPS games because it gives them motion-sickness. I doubt this is true. But, I have seen some Japanese game directors comment about the FPS genre. They have said that FPS games are "too open-ended", and that while western gamers prefer to figure things out by themselves as they go along, Japanese gamers prefer more tutorials. Additionally, a recent poll taken in Famitsu asked gamers why they aren't interested in FPS games. The majority of respondents said that, "They didn't know what to do". A second factor that I've seen mentioned is a matter of immersion. In many FPS games, the character you play as is often one without a face or personality, because its supposed to represent the gamer. Western gamers tend to place themselves into the shoes of the main protagonist, whereas Japanese gamers tend to root behind the main protagonist, which the FPS genre often lacks. The third factor is one that applies to western games in general. When making games, Japanese developers put more emphasis on graphics and debugging, whereas western developers put more emphasis on quantity, content, and creating new features. As a result, a lot of western games have an "unpolished" look to them that drive away many Japanese consumers. There are some things that western audiences are willing to tolerate and ignore, such as clipping and glitches and limbs going through walls. However these kinds of things aren't as acceptable in the Japanese gaming market.
>I don't think you're Japanese. First, your english is perfect, and your grasp of english slang, internet abbreviations, and seeming obliviousness
Your reasoning is absolutely flawless.
Not Japanese but I don't particularly like FPS games the only one I enjoyed was Portal. If I managed to get past the nauseating feeling the games give me I found myself being put off by the mindless killing. That doesn't mean I don't like gore. I just don't like shooting something for hours and have no plot development whatsoever and a strong plot isn't usually found in an FPS so that's why I just don't play them.
> I don't think you're Japanese. First, your english is perfect, I suppose I should take this as a complement for my command of the English language. You know, we, the lowly Japs, do have these things called brains and can figure things out :-)
I just talked to my otaku sister about FPS games. She told me she didn't like them because they usually lack good story lines. She also pointed out that Biohazard and Silent Hill have great character and plot development, and that's why she love them. I suppose her comment is consistent with the point you brought up in
>she didn't like them because they usually lack good story lines.
FPSs that try to have a story are the worst. No video game has ever had a good story. Most FPSs like Counter-Strike or Quake 3 Arena don't have stories and it makes them great. I don't really care about the rest of the thread.
The reason is quite obvious to me. They don't like FPS (and RTS) games because they don't have much experience playing them on PC. PC game market in Japan is just full of porn games and nothing else.
Brits must remember the crimes below before criticizing Japan's past
# Beijing massacre in 1900 (Boxer rebellion) # Opium War # Unequal treaties impositioned against Meiji Japan # Mutilation spree of Bengali cotton workers' hands # 6 million deaths of Indians by exploitation and man-made famines # Rape and murder of Burmese royal family # Boer Wars and abuse, slaughter at the Concentration Camp # Aborigine holocaust # Boming of Dresden # Native Fijians holocaust # Nuclear Bomb Test at the Aborigine habitats in Australia # Whale massacre in the Antarctic and Bonin waters # Selling arms and instigating further massacre in Nigerian Civil War # Iraq Invasion
You all are sons of criminals, fucking bloody Brits. Britain is the worst atrocity-ridden country in the world and of all time.
You know what the Bible says about hypocrisy? "Thou hypocrite, first cast out the beam out of thine own eye; and then shalt thou see clearly to cast out the mote out of thy brother's eye."
Eh? And you think the Japanese are angels sent from heaven? Have you forgotten World War 2? And who here ever criticized Japan's past?
You know what the Bible says about hypocrisy? "Thou hypocrite, first cast out the beam out of thine own eye; and then shalt thou see clearly to cast out the mote out of thy brother's eye."
,26 > first person shooters do not have interesting stories
For the most part, I agree with this sentiment - that is to say, a FPS does not need to have an involving (or even existent) story to be considered good. However, there are a handful of first person shooters out there with fascinating stories and settings that I think people are missing out on - even in the US, most people haven't heard of titles like this. Whether or not you like FPS, I'd personally recommend the following titles, if you can find a place to pirate them:
System Shock System Shock 2 Deus Ex
All of three of these titles incorporate varying elements of RPGs, so it's not like they're completely "FUCK YEAR, MANLY SHOOTING ACTION GAMES" either, if that turns you off.
Oh, and I feel kind of dumb for bumping a four month old thread, but this place seems pretty dead anyways, I don't think anyone will mind...
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